529 lines
15 KiB
C
529 lines
15 KiB
C
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include <kmalloc.h>
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#include <rb_tree.h>
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#include <assert.h>
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/* rb_node_create - create a new rb_node */
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static inline rb_node *
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rb_node_create(void) {
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return kmalloc(sizeof(rb_node));
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}
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/* rb_tree_empty - tests if tree is empty */
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static inline bool
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rb_tree_empty(rb_tree *tree) {
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rb_node *nil = tree->nil, *root = tree->root;
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return root->left == nil;
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}
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/* *
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* rb_tree_create - creates a new red-black tree, the 'compare' function
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* is required and returns 'NULL' if failed.
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*
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* Note that, root->left should always point to the node that is the root
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* of the tree. And nil points to a 'NULL' node which should always be
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* black and may have arbitrary children and parent node.
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* */
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rb_tree *
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rb_tree_create(int (*compare)(rb_node *node1, rb_node *node2)) {
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assert(compare != NULL);
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rb_tree *tree;
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rb_node *nil, *root;
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if ((tree = kmalloc(sizeof(rb_tree))) == NULL) {
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goto bad_tree;
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}
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tree->compare = compare;
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if ((nil = rb_node_create()) == NULL) {
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goto bad_node_cleanup_tree;
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}
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nil->parent = nil->left = nil->right = nil;
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nil->red = 0;
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tree->nil = nil;
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if ((root = rb_node_create()) == NULL) {
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goto bad_node_cleanup_nil;
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}
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root->parent = root->left = root->right = nil;
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root->red = 0;
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tree->root = root;
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return tree;
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bad_node_cleanup_nil:
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kfree(nil);
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bad_node_cleanup_tree:
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kfree(tree);
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bad_tree:
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return NULL;
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}
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/* *
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* FUNC_ROTATE - rotates as described in "Introduction to Algorithm".
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*
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* For example, FUNC_ROTATE(rb_left_rotate, left, right) can be expaned to a
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* left-rotate function, which requires an red-black 'tree' and a node 'x'
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* to be rotated on. Basically, this function, named rb_left_rotate, makes the
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* parent of 'x' be the left child of 'x', 'x' the parent of its parent before
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* rotation and finally fixes other nodes accordingly.
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*
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* FUNC_ROTATE(xx, left, right) means left-rotate,
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* and FUNC_ROTATE(xx, right, left) means right-rotate.
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* */
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#define FUNC_ROTATE(func_name, _left, _right) \
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static void \
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func_name(rb_tree *tree, rb_node *x) { \
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rb_node *nil = tree->nil, *y = x->_right; \
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assert(x != tree->root && x != nil && y != nil); \
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x->_right = y->_left; \
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if (y->_left != nil) { \
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y->_left->parent = x; \
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} \
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y->parent = x->parent; \
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if (x == x->parent->_left) { \
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x->parent->_left = y; \
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} \
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else { \
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x->parent->_right = y; \
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} \
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y->_left = x; \
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x->parent = y; \
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assert(!(nil->red)); \
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}
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FUNC_ROTATE(rb_left_rotate, left, right);
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FUNC_ROTATE(rb_right_rotate, right, left);
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#undef FUNC_ROTATE
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#define COMPARE(tree, node1, node2) \
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((tree))->compare((node1), (node2))
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/* *
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* rb_insert_binary - insert @node to red-black @tree as if it were
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* a regular binary tree. This function is only intended to be called
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* by function rb_insert.
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* */
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static inline void
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rb_insert_binary(rb_tree *tree, rb_node *node) {
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rb_node *x, *y, *z = node, *nil = tree->nil, *root = tree->root;
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z->left = z->right = nil;
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y = root, x = y->left;
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while (x != nil) {
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y = x;
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x = (COMPARE(tree, x, node) > 0) ? x->left : x->right;
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}
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z->parent = y;
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if (y == root || COMPARE(tree, y, z) > 0) {
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y->left = z;
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}
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else {
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y->right = z;
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}
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}
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/* rb_insert - insert a node to red-black tree */
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void
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rb_insert(rb_tree *tree, rb_node *node) {
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rb_insert_binary(tree, node);
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node->red = 1;
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rb_node *x = node, *y;
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#define RB_INSERT_SUB(_left, _right) \
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do { \
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y = x->parent->parent->_right; \
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if (y->red) { \
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x->parent->red = 0; \
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y->red = 0; \
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x->parent->parent->red = 1; \
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x = x->parent->parent; \
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} \
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else { \
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if (x == x->parent->_right) { \
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x = x->parent; \
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rb_##_left##_rotate(tree, x); \
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} \
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x->parent->red = 0; \
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x->parent->parent->red = 1; \
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rb_##_right##_rotate(tree, x->parent->parent); \
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} \
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} while (0)
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while (x->parent->red) {
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if (x->parent == x->parent->parent->left) {
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RB_INSERT_SUB(left, right);
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}
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else {
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RB_INSERT_SUB(right, left);
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}
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}
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tree->root->left->red = 0;
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assert(!(tree->nil->red) && !(tree->root->red));
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#undef RB_INSERT_SUB
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}
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/* *
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* rb_tree_successor - returns the successor of @node, or nil
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* if no successor exists. Make sure that @node must belong to @tree,
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* and this function should only be called by rb_node_prev.
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* */
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static inline rb_node *
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rb_tree_successor(rb_tree *tree, rb_node *node) {
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rb_node *x = node, *y, *nil = tree->nil;
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if ((y = x->right) != nil) {
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while (y->left != nil) {
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y = y->left;
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}
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return y;
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}
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else {
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y = x->parent;
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while (x == y->right) {
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x = y, y = y->parent;
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}
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if (y == tree->root) {
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return nil;
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}
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return y;
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}
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}
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/* *
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* rb_tree_predecessor - returns the predecessor of @node, or nil
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* if no predecessor exists, likes rb_tree_successor.
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* */
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static inline rb_node *
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rb_tree_predecessor(rb_tree *tree, rb_node *node) {
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rb_node *x = node, *y, *nil = tree->nil;
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if ((y = x->left) != nil) {
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while (y->right != nil) {
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y = y->right;
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}
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return y;
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}
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else {
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y = x->parent;
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while (x == y->left) {
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if (y == tree->root) {
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return nil;
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}
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x = y, y = y->parent;
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}
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return y;
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}
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}
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/* *
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* rb_search - returns a node with value 'equal' to @key (according to
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* function @compare). If there're multiple nodes with value 'equal' to @key,
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* the functions returns the one highest in the tree.
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* */
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rb_node *
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rb_search(rb_tree *tree, int (*compare)(rb_node *node, void *key), void *key) {
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rb_node *nil = tree->nil, *node = tree->root->left;
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int r;
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while (node != nil && (r = compare(node, key)) != 0) {
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node = (r > 0) ? node->left : node->right;
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}
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return (node != nil) ? node : NULL;
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}
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/* *
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* rb_delete_fixup - performs rotations and changes colors to restore
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* red-black properties after a node is deleted.
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* */
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static void
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rb_delete_fixup(rb_tree *tree, rb_node *node) {
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rb_node *x = node, *w, *root = tree->root->left;
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#define RB_DELETE_FIXUP_SUB(_left, _right) \
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do { \
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w = x->parent->_right; \
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if (w->red) { \
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w->red = 0; \
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x->parent->red = 1; \
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rb_##_left##_rotate(tree, x->parent); \
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w = x->parent->_right; \
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} \
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if (!w->_left->red && !w->_right->red) { \
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w->red = 1; \
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x = x->parent; \
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} \
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else { \
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if (!w->_right->red) { \
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w->_left->red = 0; \
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w->red = 1; \
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rb_##_right##_rotate(tree, w); \
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w = x->parent->_right; \
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} \
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w->red = x->parent->red; \
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x->parent->red = 0; \
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w->_right->red = 0; \
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rb_##_left##_rotate(tree, x->parent); \
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x = root; \
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} \
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} while (0)
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while (x != root && !x->red) {
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if (x == x->parent->left) {
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RB_DELETE_FIXUP_SUB(left, right);
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}
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else {
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RB_DELETE_FIXUP_SUB(right, left);
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}
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}
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x->red = 0;
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#undef RB_DELETE_FIXUP_SUB
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}
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/* *
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* rb_delete - deletes @node from @tree, and calls rb_delete_fixup to
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* restore red-black properties.
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* */
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void
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rb_delete(rb_tree *tree, rb_node *node) {
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rb_node *x, *y, *z = node;
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rb_node *nil = tree->nil, *root = tree->root;
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y = (z->left == nil || z->right == nil) ? z : rb_tree_successor(tree, z);
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x = (y->left != nil) ? y->left : y->right;
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assert(y != root && y != nil);
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x->parent = y->parent;
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if (y == y->parent->left) {
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y->parent->left = x;
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}
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else {
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y->parent->right = x;
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}
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bool need_fixup = !(y->red);
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if (y != z) {
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if (z == z->parent->left) {
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z->parent->left = y;
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}
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else {
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z->parent->right = y;
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}
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z->left->parent = z->right->parent = y;
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*y = *z;
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}
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if (need_fixup) {
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rb_delete_fixup(tree, x);
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}
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}
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/* rb_tree_destroy - destroy a tree and free memory */
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void
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rb_tree_destroy(rb_tree *tree) {
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kfree(tree->root);
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kfree(tree->nil);
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kfree(tree);
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}
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/* *
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* rb_node_prev - returns the predecessor node of @node in @tree,
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* or 'NULL' if no predecessor exists.
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* */
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rb_node *
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rb_node_prev(rb_tree *tree, rb_node *node) {
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rb_node *prev = rb_tree_predecessor(tree, node);
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return (prev != tree->nil) ? prev : NULL;
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}
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/* *
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* rb_node_next - returns the successor node of @node in @tree,
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* or 'NULL' if no successor exists.
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* */
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rb_node *
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rb_node_next(rb_tree *tree, rb_node *node) {
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rb_node *next = rb_tree_successor(tree, node);
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return (next != tree->nil) ? next : NULL;
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}
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/* rb_node_root - returns the root node of a @tree, or 'NULL' if tree is empty */
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rb_node *
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rb_node_root(rb_tree *tree) {
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rb_node *node = tree->root->left;
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return (node != tree->nil) ? node : NULL;
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}
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/* rb_node_left - gets the left child of @node, or 'NULL' if no such node */
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rb_node *
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rb_node_left(rb_tree *tree, rb_node *node) {
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rb_node *left = node->left;
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return (left != tree->nil) ? left : NULL;
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}
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/* rb_node_right - gets the right child of @node, or 'NULL' if no such node */
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rb_node *
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rb_node_right(rb_tree *tree, rb_node *node) {
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rb_node *right = node->right;
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return (right != tree->nil) ? right : NULL;
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}
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int
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check_tree(rb_tree *tree, rb_node *node) {
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rb_node *nil = tree->nil;
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if (node == nil) {
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assert(!node->red);
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return 1;
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}
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if (node->left != nil) {
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assert(COMPARE(tree, node, node->left) >= 0);
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assert(node->left->parent == node);
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}
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if (node->right != nil) {
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assert(COMPARE(tree, node, node->right) <= 0);
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assert(node->right->parent == node);
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}
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if (node->red) {
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assert(!node->left->red && !node->right->red);
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}
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int hb_left = check_tree(tree, node->left);
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int hb_right = check_tree(tree, node->right);
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assert(hb_left == hb_right);
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int hb = hb_left;
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if (!node->red) {
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hb ++;
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}
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return hb;
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}
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static void *
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check_safe_kmalloc(size_t size) {
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void *ret = kmalloc(size);
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assert(ret != NULL);
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return ret;
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}
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struct check_data {
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long data;
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rb_node rb_link;
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};
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#define rbn2data(node) \
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(to_struct(node, struct check_data, rb_link))
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static inline int
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check_compare1(rb_node *node1, rb_node *node2) {
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return rbn2data(node1)->data - rbn2data(node2)->data;
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}
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static inline int
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check_compare2(rb_node *node, void *key) {
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return rbn2data(node)->data - (long)key;
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}
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void
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check_rb_tree(void) {
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rb_tree *tree = rb_tree_create(check_compare1);
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assert(tree != NULL);
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rb_node *nil = tree->nil, *root = tree->root;
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assert(!nil->red && root->left == nil);
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int total = 1000;
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struct check_data **all = check_safe_kmalloc(sizeof(struct check_data *) * total);
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long i;
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for (i = 0; i < total; i ++) {
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all[i] = check_safe_kmalloc(sizeof(struct check_data));
|
||
|
all[i]->data = i;
|
||
|
}
|
||
|
|
||
|
int *mark = check_safe_kmalloc(sizeof(int) * total);
|
||
|
memset(mark, 0, sizeof(int) * total);
|
||
|
|
||
|
for (i = 0; i < total; i ++) {
|
||
|
mark[all[i]->data] = 1;
|
||
|
}
|
||
|
for (i = 0; i < total; i ++) {
|
||
|
assert(mark[i] == 1);
|
||
|
}
|
||
|
|
||
|
for (i = 0; i < total; i ++) {
|
||
|
int j = (rand() % (total - i)) + i;
|
||
|
struct check_data *z = all[i];
|
||
|
all[i] = all[j];
|
||
|
all[j] = z;
|
||
|
}
|
||
|
|
||
|
memset(mark, 0, sizeof(int) * total);
|
||
|
for (i = 0; i < total; i ++) {
|
||
|
mark[all[i]->data] = 1;
|
||
|
}
|
||
|
for (i = 0; i < total; i ++) {
|
||
|
assert(mark[i] == 1);
|
||
|
}
|
||
|
|
||
|
for (i = 0; i < total; i ++) {
|
||
|
rb_insert(tree, &(all[i]->rb_link));
|
||
|
check_tree(tree, root->left);
|
||
|
}
|
||
|
|
||
|
rb_node *node;
|
||
|
for (i = 0; i < total; i ++) {
|
||
|
node = rb_search(tree, check_compare2, (void *)(all[i]->data));
|
||
|
assert(node != NULL && node == &(all[i]->rb_link));
|
||
|
}
|
||
|
|
||
|
for (i = 0; i < total; i ++) {
|
||
|
node = rb_search(tree, check_compare2, (void *)i);
|
||
|
assert(node != NULL && rbn2data(node)->data == i);
|
||
|
rb_delete(tree, node);
|
||
|
check_tree(tree, root->left);
|
||
|
}
|
||
|
|
||
|
assert(!nil->red && root->left == nil);
|
||
|
|
||
|
long max = 32;
|
||
|
if (max > total) {
|
||
|
max = total;
|
||
|
}
|
||
|
|
||
|
for (i = 0; i < max; i ++) {
|
||
|
all[i]->data = max;
|
||
|
rb_insert(tree, &(all[i]->rb_link));
|
||
|
check_tree(tree, root->left);
|
||
|
}
|
||
|
|
||
|
for (i = 0; i < max; i ++) {
|
||
|
node = rb_search(tree, check_compare2, (void *)max);
|
||
|
assert(node != NULL && rbn2data(node)->data == max);
|
||
|
rb_delete(tree, node);
|
||
|
check_tree(tree, root->left);
|
||
|
}
|
||
|
|
||
|
assert(rb_tree_empty(tree));
|
||
|
|
||
|
for (i = 0; i < total; i ++) {
|
||
|
rb_insert(tree, &(all[i]->rb_link));
|
||
|
check_tree(tree, root->left);
|
||
|
}
|
||
|
|
||
|
rb_tree_destroy(tree);
|
||
|
|
||
|
for (i = 0; i < total; i ++) {
|
||
|
kfree(all[i]);
|
||
|
}
|
||
|
|
||
|
kfree(mark);
|
||
|
kfree(all);
|
||
|
}
|
||
|
|